Cardboard 101: Cutting, Shaping, and Joining

Kate James

PROTYPING

Cardboard 101

Low-fidelity Prototypes

Description 

Now that we've explored the possible futures and developed strong project ideas, it's time to create your first prototypes (remember: prototypes are rapidly-made models created with easily-manipulative materials that demonstrate the simplest version of your idea in physical form). 

 This is an opportunity to test out design shapes, sizes, and techniques of making before we create our final prototypes!  

Instructions 

Begin by sketching the pieces needed to construct your project. Then assemble the materials needed and create quick mock-ups in paper and cardboard.

Deliverables

Photograph your sketches and cardboard prototypes and assemble them in your Design Journal to record your first creations. Add your thesis statement to the description in your Journal. 

Congratulations! And Final Survey :)

Joselyn McDonald

Congratulations, you've completed a NuVuX Studio! 

Now it's time to reflect and share your thoughts on the studio experience. Fill out the post-studio survey here: Spring 2025 Student Survey

Feedback and Critique

Prompt

Feedback is a crucial step in the design process, as it exposes you to new ideas, methods, and techniques for developing your ideas further. Continuous feedback throughout the design process also creates a collaborative studio culture, where ideas are shared across projects, which leads to more exciting, developed, and innovative ideas!

Estimated Time: 60min

Instructions

  1. As a class review the Guide for Giving Feedback: (10min)

    • Feedback should never have mean intentions! You can be positive and critical at the same time.

    • Be as specific as you can.

    • What kind of feedback would you find helpful if it were your project? Try to give the type of feedback that you would like to receive.

    • Always elaborate with WHY. Instead of just saying, "your idea is great," explain what part of their project you like and why you think it is interesting.

    • Ask questions! If something doesn't make sense to you, ask a question about that part of the project or idea. This is a great method for getting someone to think about new ideas, different perspectives, and new approaches.

  2. We will have a class discussion about each project, you will also participate by giving feedback to their peers. Make sure you have a presentation that includes photos of your site, inspiration photos, your sketches and prototypes. (30min)

  3. Begin by reflecting on the feedback you received and engage in a discussion with your partner, considering the following questions: Which suggestions from the feedback will you keep and incorporate into your design? What suggestions will you think about and transform to align with your concept? Are there any suggestions that you've decided to discard? Explain why. (10min)

  4. Next, with your partner and the support of your instructor, decide on a single final project you'd like to create together. Let your teacher know when you decide on your idea to discuss it with them. They will provide feedback and help you move forward. (10min)

Deliverables

  • Post any refinement ideas/sketches in the response tab

Concept

Thesis

Prompt

First, students will work in their project groups to generate initial ideas about their concept in the form of sketches. Then, they will write their concept thesis and draw a storyboard about how your transport works.

Instructions

Part 1:In your group, finalize your concept idea.

Part 2: Next, students should begin to develop sketches to their final concept idea.

Part 3: Once each sketch is complete, share your sketches with your instructor.

Part 4: Start by looking at your sketches with your partner/ in your group. Together, decide on the main idea and form of your project. Have a draft of a project name and a draft of a project concept thesis sentence by the end of class.

Part 5 : Create a storyboard that visually explains how your project functions. Use at least 4–6 frames to illustrate:

  • The problem your project solves.
  • How users interact with your concept.
  • Key features or technologies.
  • The impact of your solution on the future of transportation.

Deliverables

Upload your storyboard, sketches, title, and concept statement to the Responses tab above. 

AI WORLDS

Activity

In this activity, students will focus on creating the environment where their transportation project will exist. By considering factors such as geography, resources, climate, and societal structure, students will develop a detailed framework that contextualizes their transportation system within a future world.

Instructions

Part 1: With your group, look through the inspirational images from the slides above. Discuss how different environments (deserts, oceans, megacities, outer space) influence the design of transportation systems.

Part 2: Use AI tools to visualize your world.

Prompts for AI:

  • Describe the environment where your transportation system operates.
  • Highlight key elements (e.g., floating cities, underwater ecosystems, desert landscapes).
  • Specify how renewable energy or futuristic infrastructure fits into this environment.
  • Adjust and refine the prompts to get results that align with your vision.

Students should generate several AI outputs and select the ones that resonate most with their vision.

Deliverables

All work should be added to the Responses tab in the form of a slide deck. It should include the following: Your AI generated worlds and project designs

INTRO TO SIMPLE MACHINES

A simple machine is a mechanical device that changes the direction or magnitude of a force.


*Animated GIFs courtesy of https://dribbble.com/mrlanning

Paper Airplane Template

Dina Chehab

Paper Airplane Challenge!

Kate James

Prompt:

Design and launch the best paper plane! Your goal is to create a plane that can either fly the furthest, stay in the air the longest, or pull off the coolest stunt mid-flight.

Materials You’ll Need:

  • Paper (A4 or letter-sized)
  • Ruler and pencil (for optional measurements)
  • Markers
  • Stopwatch (if available)
  • Measuring tape (for distance)
  • Tape (for reinforcements)

Step 1: Understanding Flight 

Before you start folding, let’s talk about how planes fly! There are 4 key forces at work when your plane is in the air:

  • Lift: Keeps the plane up.
  • Thrust: Pushes the plane forward.
  • Drag: Slows the plane down.
  • Gravity: Pulls the plane down.

Think about how you can use these forces to your advantage when designing your plane.

Step 2: Design Your Paperplane 

Time to fold ! Your task is to come up with a paper plane that looks cool and flies great. Consider these things:

  • Shape: Does the plane have long wings, sharp edges, or a sleek look?
  • Size: Does your plane need to be small and fast or bigger for more gliding?
  • Sign: Add personal touches 

Pro Tip: If you think your plane needs a little extra support, you can use tape to reinforce the wings or the nose of the plane.

Step 3: Flight Test 

Now it’s time for the ultimate flight contest! We’ll measure your plane in these categories:

  1. Longest Flight Distance – How far can your plane go?
  2. Longest Time in the Air – How long can your plane stay up before it falls?
  3. Best Stunt – Can your plane do something amazing like loops or dives?
  4. Best Design – Bonus points for creativity!

Each of you will get a chance to launch your plane. We’ll measure the distance and time, and then have a little fun watching your planes perform stunts!

Step 4: Review and Tweak

After your first test, take a look at how your plane performed. What worked well? What didn’t? Can you change anything to make it fly better? Maybe adjust the wings or add some extra tape?

Now you’ll have a chance to make any changes and try again!

Step 5: Final Flight

Once you’ve made any changes, we’ll have one last flight test to see who can improve their plane the most.

Prizes!

  • Longest Distance Champion
  • Time in the Air Champion
  • Stunt Master
  • Design Star

In Transit

Jiyoo Jye

IN

 TRANSIT

Prompt 

What does it means for something to be "in transit"? Can it be more than simply getting from point A to point B in our day-to-day life?

We will take a look at some of the most interesting existing and speculative transit systems around the world. 

Instructions

Part 1:
Individually look at the transit examples in the Resources tab above. As you go through these precedents, note how the system works, how it's powered, how many people could be moved by it, and what infrastructure it requires.
Individually or in Paris, choose one of the transit systems to focus on.

Part 2:

Individually or in your pair, create a slideshow (int he Responses tab above) that contains the following information about your transit system:

  • Where is it located? Is this method used elsewhere in the world?
  • How does the transit system relate to the area and its unique setting/environment? (write 2-3 sentences)
  • What is awesome vs. awful about this transit system? 
  • What are potential ways that this transit system can be improved? (Through sketching, Be imaginative!)

Also include at least 1 photograph of the systems and 1 sketch or diagram of the system in your slideshow.

Part 3:
Present your precedent research to the class group using your slideshow. 


Deliverables

Submit your presentation in the Responses tab.
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Websites for Research:

Dezeen (search "Transport")
FastCompany (search Transport)
The Kids Should See This (search Transportation)